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Orkun Ozkan
Orkun Ozkan
My Contributions
Handled player-reported bugs by reproducing issues, documenting findings, and assisting in tracking and verification. Performed targeted testing on specific gameplay systems, with a focus on stealth mechanics, ensuring functionality and consistency across iterations.
As a Design Intern on an NDA project, worked on testing and documenting weapon statistics using automated systems. Identified and resolved inconsistencies in data outputs, and collaborated with the AI team to debug and improve automated testing processes when errors occurred.
Programs Used
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Google Docs for Documentation
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An in-house engine for making the game
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Perforce for integration and build
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